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I'm online, and I head to kingarthur.com in search of information. There, I find an immersive game intro; I click it and find myself walking through woods to a small castle. I get to the doors, decide not to go in, and walk through woods to mansion, which I enter. (Left-clicking my mouse moves me to a new location, right-click activates an object.) I walk into foyer, past the large main staircase to the back of foyer, turn around, hear housekeeper vacuuming with a modern electric vacuum, turn around, and (right-click) crouch behind table till she passes (which, incidentally, flares up a fire graphic in front of my eyes.) I stand, walk up the main stairs, then hurry up next set of stairs when the housekeeper hears me. She isn't alarmed, but instead explains that the third floor is rooms for rent; three are available, one at each end of the long hall and one down the hall, fourth door on the left. i walk down the hall looking into open doors, noting the decor as modern, white walls with either wall-to-wall dark inset bookcases or a white almost-wall-to-wall desk with large inset shelf space behind in one room. (By this point, it's no longer a game, I'm really there.)
I walk down to the second floor, and at one end of the hallway peer through a window into a dark garage. I leave the house on the first floor, walk around the corner of the house towards a run-down wood garage--open-front, stable style. As I approach I hear a car leaving out the back of the garage, sounds like an old VW Beetle, and I see the tail end as it drives off. As I approach the garage, I hear another car approaching from behind me, from around the front of the house, and I need to hide from it. There's a large tree next to a small shed between me and the approaching car, so I hide behind it, but he sees me as he approaches in his dark Saab. I dodge back and forth, as does he, until I run straight away from the obscuring tree to another group of cars near the garages, diving to the ground next to them and crawling underneath one.
The young man in the car approaches, knowing where I am, and calls me out. He thinks I'm there to kill him, which may be true; some idea pops into my head of blowing up one of the cars to do so. He removes the lit, mostly-smoked cigarette from his mouth, chars the filter end, and puts out the lit end on his fingertip before chucking the remainder into a nearby tipped-over black cauldron. He shows me that his finger took no damage whatsoever from the cigarette, and explains what I suppose I already knew--that he's something of an immortal, that I can't harm him. (Near the cauldron, flopping around in some sort of spasm, is a beaver which he indicates is likewise immortal, but has taken some damage anyhow.)
And then 1100 rolled around and my radio came on.
I walk down to the second floor, and at one end of the hallway peer through a window into a dark garage. I leave the house on the first floor, walk around the corner of the house towards a run-down wood garage--open-front, stable style. As I approach I hear a car leaving out the back of the garage, sounds like an old VW Beetle, and I see the tail end as it drives off. As I approach the garage, I hear another car approaching from behind me, from around the front of the house, and I need to hide from it. There's a large tree next to a small shed between me and the approaching car, so I hide behind it, but he sees me as he approaches in his dark Saab. I dodge back and forth, as does he, until I run straight away from the obscuring tree to another group of cars near the garages, diving to the ground next to them and crawling underneath one.
The young man in the car approaches, knowing where I am, and calls me out. He thinks I'm there to kill him, which may be true; some idea pops into my head of blowing up one of the cars to do so. He removes the lit, mostly-smoked cigarette from his mouth, chars the filter end, and puts out the lit end on his fingertip before chucking the remainder into a nearby tipped-over black cauldron. He shows me that his finger took no damage whatsoever from the cigarette, and explains what I suppose I already knew--that he's something of an immortal, that I can't harm him. (Near the cauldron, flopping around in some sort of spasm, is a beaver which he indicates is likewise immortal, but has taken some damage anyhow.)
And then 1100 rolled around and my radio came on.